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stink, stank, stunk
Struggled to get through.
This book does the job - and then some

Avoid(...)
Informative and useful

Save your money
Good for beginners!

FIRST HALF OF BOOK IS FAKE BY LAKE
On My Great Great Grandfather

You're such a Casey
You're Such a mark.
Dead ON!

The Incomplete GuideThe maps and narrative are quest specific. Other areas where you might encounter creatures, houses, or items are left out. The maps are inconsistent in quality. Some are thorough and well marked. Others are missing the letters being referenced completely.
The creature, item, and spells appendix is not much more useful than finding it in the game and examining it. Reference to where the items might be found or made is not given. The narrative text does list items that can be forged, but a hint to the rest (i.e. high level boss chest in ch4 only) is missing.
Multiplayer is not covered at all.
Final: If you are really struggling with the early and mid portion of the game, you are probably better off looking online. If you want to mule your way through making sure you get every quest, this book has some limited value.
so-so guide for NWNI love NWN, and purchased this book to help slog through the different possible quests. I think that the asking price was too much for a magazine-ish glossy book.
Aside from the price, there were other things to disappoint. There were errors in the book (I'm guessing that the book was written before the game was finished). Also, the layout and organization is horrible. Columns of text are punctuated with screenshots and cartoon-ish. The maps in the book are not great, either.
On the other hand, the book does point you in the right direction, and I found myself flipping through it in order to save some time and rack up a few extra quests.
A good portion of the book lists out spells, weapons, skills, and monsters. These sections are easiest to read and most uniform, more so than the little book that comes with NWN.
For those of us who don't get dressed up and beat each other with wooden swords on the weekends (or know the newer DND rules), this book is helpful, if you can get past the gaudy, glossy, cluttered pages.
Not badThe only major flaws I found were the lack of markings on some of the maps which gets confusing, but the weapon appendix and spell appendix was way better than I could've hoped for. I also plan on getting the world builders guide, and I can only hope that is's half as good as the adventure guide. :-)


A Big Mess
Up, Up, and ... Away?Would I recommend purchase? Erg. These two books are rather pricey for a story that isn't as tightly woven as it could've been. I would have rather seen the publishers create one volume, with a reasonable price, than two with a slightly higher than necessary pricetag. Damn capitalism. Damn commercialism. If you can get your hands on copies to borrow, I'd take that route first.
Why does Superman whine so much?What is going on here? I know Superman doesn't quite have the resolve of Batman, but Superman is supposed to be the standard of the DC Universe. The one they turn to when all else fails. So why is he whining so much? Why is he neglecting Lois? Why is he so annoying? Who knows. They don't explain it to us.
It should be noted that there is a lot missing. Most of the DC Universe books touched upon this crossover & they can't all be included. However, that doesn't explain why the plot is so confusing. There are parts that are just cryptic.
There are some genuinely suspenseful parts, the subplot between Lex and his Brainiac'd daughter being the highlight.
Again, there's a lot of pretty good action (including a good slap 'em up between Supes & Darkseid). But what separates the guys who wrote this from the truly great writers is plot. And that is lacking here.


A pretty poster in back!And it has a cool poster in back.
A Waste of Money
Tolerable introduction guide, terrible reference bookChapter 1 is great -- the introduction to the Toolset (and the sample module you create during that introduction) gives you a great overview, explains most of the gotchas, has good general advice, is clear and concise and well-illustrated.
Chapter 2 is fine as a general set of advice about how to plan a module.
Chapter 3 and the rest of the chapters are not nearly as good. They go through the rest of the toolset in a haphazard manner, with too many script examples that aren't explained well at all, and the book doesn't have any coherent overall plan of how to explain how things work. Individual sections, like on how the Journal works, are fine. But typically the book brushes over each option without enough detail to be useful.
The Monster appendix is fine.
The C Language introduction appendix is atrocious. I know scripting, and I've been programming since 1980, but I couldn't follow at all the structure of what they were trying to show. They were far too stuck on using unexplained NWN module concepts for their examples rather than showing you the nuts and bolts of the language and how a While loop or an If statement works (I was just looking for how NWN-C was different than normal C, and it wasn't helpful for that purpose at all). If I didn't already understand variables and control structures, this book would not have helped at all.
But by far its biggest crime is that it lacks an index. As an introduction it's tolerable. For a reference, it's useless.


Don't buy this book
Simply AIX 4.3
If you know anything about Unix you will be disappointed.

Okay overview of the process...light on most topics, though.